This is your Great and Powerful Admin here.
WE ARE DONE!
CD has been submitted on time. CAD Model is in the Bimserver. Life is good.
'Tis was a crazy few weeks. Four weeks of non-stop, back-to-back assignments and submissions.
And it's over. The last of the Second Year Submissions.
High Fives all around, and I look forward to working with all of you in the near future.
Happy holidays.
Finally signing out,
Saunder
Thursday, 10 November 2011
IMPORTANT ANNOUNCEMENT. FINAL SUBMISSION IMMINENT
Okay, the end is near.
Just a quick checklist.
Kris
You have the Layouts and three of the final images. Pass me the working file and I'll throw them in the CD
Tony
Pass me the original textures and mat libraries that I sent you earlier. Also the concept drawings you did on my Wacom.
Justin
You too. Pass me the concept drawings. If you don't have them I'll take the low-res ones from the site.
Brian
I'm sending you a backup version of the disc in case. Prepare to burn it in case of catastrophic failure. (I'm paranoid like that)
Saunder
Burn that disc and be done with it!
-Saunder
Just a quick checklist.
Kris
You have the Layouts and three of the final images. Pass me the working file and I'll throw them in the CD
Tony
Pass me the original textures and mat libraries that I sent you earlier. Also the concept drawings you did on my Wacom.
Justin
You too. Pass me the concept drawings. If you don't have them I'll take the low-res ones from the site.
Brian
I'm sending you a backup version of the disc in case. Prepare to burn it in case of catastrophic failure. (I'm paranoid like that)
Saunder
Burn that disc and be done with it!
-Saunder
Last Call
Another cross-post from my blog
Here's the final submission images for our assignment.
Pretty swish eh?
Lovely work you guys did. Thank everyone for their contribution and support in this project.
We're awesome like that.
-Saunder
Here's the final submission images for our assignment.
Pretty swish eh?
Lovely work you guys did. Thank everyone for their contribution and support in this project.
We're awesome like that.
-Saunder
Wednesday, 9 November 2011
Dawn
The final day remains.
Okay, I know we're all gathered here in the computer lab for the final compilations, so this post might be a bit redundant.
But hey, our readers must know!
So here we are. The final submission. Kris is shopping as fast as he can. (Geddit, shopping?) Brian is here generating some analogues for the Analogue Presentation sheet. Justin and Tony are updating their blogs, and I'm using three computers to render stuff.
I have to say it was a fun few weeks working with you lot. Messy, but fun.
Get some sleep guys.
Justin needs it
-Saunder
![]() |
| Sneak preview render guys. Enjoy. |
Okay, I know we're all gathered here in the computer lab for the final compilations, so this post might be a bit redundant.
But hey, our readers must know!
So here we are. The final submission. Kris is shopping as fast as he can. (Geddit, shopping?) Brian is here generating some analogues for the Analogue Presentation sheet. Justin and Tony are updating their blogs, and I'm using three computers to render stuff.
I have to say it was a fun few weeks working with you lot. Messy, but fun.
Get some sleep guys.
Justin needs it
-Saunder
Wednesday, 2 November 2011
Test Renders are in
Cross posted from my blog.
Here are some quick and dirty preview renders for the final compilation. They're not processed and a bit on the dark side (I didn't want to spend too much processing time on them), previews and all.
Tell me which are great and which are rubbish so I know which to give my attention and processor power to.
-Saunder
Here are some quick and dirty preview renders for the final compilation. They're not processed and a bit on the dark side (I didn't want to spend too much processing time on them), previews and all.
Tell me which are great and which are rubbish so I know which to give my attention and processor power to.
-Saunder
Tuesday, 1 November 2011
Weekly update #04
Weekly Update 4, bad test render edition.
Okay, it's really bad. I'm so sorry. ):
---
IMPORTANT NEWS: As you may or may not know, our submission deadline got extended, it's now the 11th of November (heh, 11/11/11, heh heh)
Okay. Model is done. You guys can celebrate!
---
Why do we even need a job distribution?
'cos we're awesome like that, that's why.
---
Brian
Got a few questions about the model I may need answering. Get on MSN when you're free
Kris and Justin
Okay. Main design is done. You two might need to go through the model one more time to do some error checking.
Also, Kris, I might need help doing the layout/analogue drawings. I'll send you the PDF/Illustrator files via mail.
Tony
Got your SMS. Do you have any images in mind for the materiality? The enamel/glossy bits are good to go, but the wood, concerte and exterior might need some more detail. Take a look to the material library I sent you. If there's something you like, it'd make my day easier.
Saunder
Just keep rendering, my good sir. :D
I'm just happy it's all going to plan. Blogs are good.
---
-Saunder
Okay, it's really bad. I'm so sorry. ):
---
IMPORTANT NEWS: As you may or may not know, our submission deadline got extended, it's now the 11th of November (heh, 11/11/11, heh heh)
Okay. Model is done. You guys can celebrate!
---
Why do we even need a job distribution?
'cos we're awesome like that, that's why.
---
Brian
Got a few questions about the model I may need answering. Get on MSN when you're free
Kris and Justin
Okay. Main design is done. You two might need to go through the model one more time to do some error checking.
Also, Kris, I might need help doing the layout/analogue drawings. I'll send you the PDF/Illustrator files via mail.
Tony
Got your SMS. Do you have any images in mind for the materiality? The enamel/glossy bits are good to go, but the wood, concerte and exterior might need some more detail. Take a look to the material library I sent you. If there's something you like, it'd make my day easier.
Saunder
Just keep rendering, my good sir. :D
I'm just happy it's all going to plan. Blogs are good.
---
-Saunder
Tuesday, 25 October 2011
IMPORTANT ANNOUNCEMENT: LIBRARY OBJECTS
It has come to my attention that some of the library objects are missing from the Bimserver.
Here's the solution that I found while trying to fix it earlier.
If this doesn't work. Try reloading all the libraries using your LOCAL AC14 Library. I think some naughty people on the Bimserver are messing with the server libraries.
If it still doesn't run, PM me or Brian.
-Saunder
Here's the solution that I found while trying to fix it earlier.
| *LE GASP* HORY SHEEP, MISSING LIBRARY OBJECTS! |
| Go to Library Manger |
| Click the highlighted button. AC14 will contact the Teamwork Server to get the Library back. |
If this doesn't work. Try reloading all the libraries using your LOCAL AC14 Library. I think some naughty people on the Bimserver are messing with the server libraries.
If it still doesn't run, PM me or Brian.
-Saunder
Friday, 21 October 2011
Weekly Update #03
VWORP VWORP VWORP
Have an update guys.
Exterior is done! Pat yourselves on the back guys.
Tony might need a bit of suggestions for the interior. He'll be in the lab on Wednesday, so you could drop by and give him your support.
Also Tony, because our good friends did not partition the slabs, you might have to either change the entire floor material, or add a small, maybe 12mm "carpet" slab on the existing slab for different materiality.
Here's a screenshot of what I'm talking about.
Ok. Now jobs. Jobs are cool, are they not?
---
Well, that presentation went swimmingly, eh guys?
Ian seemed happy. I guess that's good right?
RIGHT?
---
Brian
Ok, I've sent you some sample trees from my renderer's tree library. Pick out the nice ones and tell me where I should put them.
Kris
There are some modelling errors on the main model, especially with the intersection points with the roof and the curved walls.
Also, I noticed we only have one exterior exit door. Is this correct?
Justin
Synchronize with Kris with the design issues I've raised earlier. The model you sent me isn't up to sync with the model in the bimserver. Ask Kris or Brian to help intergrate the two if you aren't sure. I'd help but you'll have to meet me in the lab some time.
Tony
Ok. Interiors. Whew. Um, Kris has posted some guidelines on how the interior might look like, especially when taking the form of the building into context. I'm going to tell you there is gloss. A lot and lot of gloss. Basically, alot of shiny bits here and there. Just an fyi, since for the renders I'd probably have to swap out a ton of shaders (don't worry, I'll keep the designs, it's just an optimization thing with the material typologies and whatnot).
Also, it's probably good to colour code the material types. Kris and Brian went nuts with the materials (Surface Whitewash on the walls? Seriously guys?). You might have to change some of them.
Could be worth putting some placeholder textures/colours first, and telling me what they are when I'm in the lab. I can sync them with the renders.
Saunder
Hey cool, I'm talking to myself. I'm working on some shader presets now. I did some testing with some interior stuff, and I'll probably add the lighting and maps in once the interiors become avaliable. I'll keep you guys posted.
Also, strip lighting is a pain in the flank to intergrate.
---
That concludes this week's weekly update. STAY TUNED.
-Saunder
Have an update guys.
Exterior is done! Pat yourselves on the back guys.
Tony might need a bit of suggestions for the interior. He'll be in the lab on Wednesday, so you could drop by and give him your support.
Also Tony, because our good friends did not partition the slabs, you might have to either change the entire floor material, or add a small, maybe 12mm "carpet" slab on the existing slab for different materiality.
Here's a screenshot of what I'm talking about.
Ok. Now jobs. Jobs are cool, are they not?
---
Well, that presentation went swimmingly, eh guys?
Ian seemed happy. I guess that's good right?
RIGHT?
---
Brian
Ok, I've sent you some sample trees from my renderer's tree library. Pick out the nice ones and tell me where I should put them.
Kris
There are some modelling errors on the main model, especially with the intersection points with the roof and the curved walls.
Also, I noticed we only have one exterior exit door. Is this correct?
Justin
Synchronize with Kris with the design issues I've raised earlier. The model you sent me isn't up to sync with the model in the bimserver. Ask Kris or Brian to help intergrate the two if you aren't sure. I'd help but you'll have to meet me in the lab some time.
Tony
Ok. Interiors. Whew. Um, Kris has posted some guidelines on how the interior might look like, especially when taking the form of the building into context. I'm going to tell you there is gloss. A lot and lot of gloss. Basically, alot of shiny bits here and there. Just an fyi, since for the renders I'd probably have to swap out a ton of shaders (don't worry, I'll keep the designs, it's just an optimization thing with the material typologies and whatnot).
Also, it's probably good to colour code the material types. Kris and Brian went nuts with the materials (Surface Whitewash on the walls? Seriously guys?). You might have to change some of them.
Could be worth putting some placeholder textures/colours first, and telling me what they are when I'm in the lab. I can sync them with the renders.
Saunder
Hey cool, I'm talking to myself. I'm working on some shader presets now. I did some testing with some interior stuff, and I'll probably add the lighting and maps in once the interiors become avaliable. I'll keep you guys posted.
Also, strip lighting is a pain in the flank to intergrate.
---
That concludes this week's weekly update. STAY TUNED.
-Saunder
Sunday, 16 October 2011
Weekly Update #02
Here have some update.
Most of the exterior is done now. Tony can start doing up the interiors right about now.
I won't say we hit any major icebergs on the way. Might wanna be less picky on the design guys, but that's just me.
Anyway, have some pretty clay renders.
That's all for today folks.
Stay tuned.
-Saunder.
Most of the exterior is done now. Tony can start doing up the interiors right about now.
I won't say we hit any major icebergs on the way. Might wanna be less picky on the design guys, but that's just me.
Anyway, have some pretty clay renders.
![]() |
| Progress thus far. |
![]() |
| Awesome terrain mesh from Brian. No? |
![]() |
| Western view. Pretty, is it not? |
![]() |
| Overview of the model boundaries, now with context! |
![]() |
| Guys, we may have a modelling error. Don't worry, I told Brian and Justin lol. |
![]() | ||||||
| This is how our neighbours view us. |
![]() |
| I believe this calls for a change of blog header. :D |
That's all for today folks.
Stay tuned.
-Saunder.
Monday, 10 October 2011
THE FUTURE IS NOW
Guys, we should totally convince the university that Minecraft is the future of BiM
-Saunder
Friday, 7 October 2011
Weekly Update #01
Here, have some concept sketches. Courtesy of Justin and Kris
And this is how the model looks like now
-Saunder
And this is how the model looks like now
-Saunder
Saturday, 1 October 2011
Server Upload
So Brian and Kris worked on the model while I was away.
Ain't she pretty?
Also, I went to uni today to upload the model. We can totally work on this now guys.
TL;DR
GENTLEMEN, START YOUR ARCHICAD
-Saunder
Ain't she pretty?
Also, I went to uni today to upload the model. We can totally work on this now guys.
TL;DR
GENTLEMEN, START YOUR ARCHICAD
-Saunder
Thursday, 29 September 2011
This is why we're 20% cooler than all the other groups
Thanks Justin for the photo
GROUP BARBEQUE
HUZZAH!
-Saunder
Sunday, 25 September 2011
Server Issues
About the server.
I'm getting reports about everyone not being able to connect to the server (myself included). Seems it won't even authenticate me as a user (AC was able to dial the actual server though)
Apparently for some reason, the University decided to block all the external ports into their network, so we can't exactly work-from-home. I've sent some e-mails (but they haven't been replied) regarding the issue, so here's some temporary workarounds...
At first, I thought it was a problem native to ArchiCAD (after some poking around at the AC problems, but now I'm almost sure it's a network issue)
1. Go to university
Not even the labs, I mean. The University is blocking access to the bimserver when connecting from other networks. As long as you're connected within the university network itself, you should be good to go.
2. Work offline
You could work offline first. Just remember to send/recieve changes whenever you're connected to the university network. The model progress can fluctuate at times, so your stuff may get out of date pretty soon. That said, it's probably the only way you can work from home now.
3. Port forwarding/Some weird hackery magic.
I'll get back to you on this.
Have a happy holiday,
(See you at the BBQ guys)
-Saunder
EDIT (17/10) : Confirmed network issue in today's lecture.
I'm getting reports about everyone not being able to connect to the server (myself included). Seems it won't even authenticate me as a user (AC was able to dial the actual server though)
Apparently for some reason, the University decided to block all the external ports into their network, so we can't exactly work-from-home. I've sent some e-mails (but they haven't been replied) regarding the issue, so here's some temporary workarounds...
At first, I thought it was a problem native to ArchiCAD (after some poking around at the AC problems, but now I'm almost sure it's a network issue)
1. Go to university
Not even the labs, I mean. The University is blocking access to the bimserver when connecting from other networks. As long as you're connected within the university network itself, you should be good to go.
2. Work offline
You could work offline first. Just remember to send/recieve changes whenever you're connected to the university network. The model progress can fluctuate at times, so your stuff may get out of date pretty soon. That said, it's probably the only way you can work from home now.
3. Port forwarding/Some weird hackery magic.
I'll get back to you on this.
Have a happy holiday,
(See you at the BBQ guys)
-Saunder
EDIT (17/10) : Confirmed network issue in today's lecture.
Saturday, 24 September 2011
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